
But there’s quite a lot of roaming around Europolis talking to people, then walking back across Europolis and talking to other people, then walking through Europolis again and talking to some different people…

There’s no combat, and almost no stealth. There are a couple of simple inventory puzzles (one of which relies on using inventory objects in a hilariously convoluted way, but as that’s a tutorial puzzle, you’re pretty much told the solution anyway) but none of them are overly complicated, not least because it’s incredibly rare for you to have more than one item in your inventory at any given time. I don’t think any screenshot will ever sum up adventure gaming quite as well as this one. There are hints as to what’ll be happening in the coming Books and a few potentially major events are set in motion, but by and large, you’re getting to know characters and performing a few odd jobs. There isn’t anything hugely plot-heavy here – it mostly lets us reunite with Zoë after the eight-year gap since Dreamfall‘s cliffhanger, and get a feel for where she’s at and who she is now. We meet up with her again some time later, after she’s moved to Europolis, reunited with Reza, and found a therapist.īarring a rather cryptic interlude and a brief segment with Kian, the bulk of Dreamfall Chapters: Book One is set during Zoë’s time in Europolis. She does so, but when she wakes up she can’t remember most of the past game, let alone what happened in Storytime. Then she once again meets the Vagabond, who tells her that she has to get back to the real world, or Bad Things will happen. Which totally doesn’t sound addictive or dangerous at all. Since the end of Dreamfall her mind has been trapped in Storytime, and she’s been using her mysterious powers to assist those who’ve been trapped there by Dreamachines – devices that let people enter a lucid dream whenever they want. All three of our protagonists are “inactive” (and that’s putting it optimistically), but Zoë’s the one on whom Book One focuses. I’ve finished Dreamfall multiple times, and yet I’d completely forgotten some of the bits and pieces Dreamfall Chapters referenced.įollowing that warning I was going to put something that spoiled Dreamfall here, but I thought I’d be kind and just go “ooh, pretty” instead.ĭreamfall Chapters kicks off pretty much where the previous game ended. You won’t know the events that led up to this. Obligatory warning one: if you haven’t played Dreamfall, then you’re really not going to get the most out of Chapters. “Continuation.” That’s an important word, and one which I’ve chosen very carefully, because Dreamfall Chapters is set one year after Dreamfall ended – and Dreamfall ended on a rather dark note without offering much in the way of closure. It’s also perhaps fitting (or ironic) that I’m currently going through an awful lot of personal bullshit again, just at the time when Dreamfall Chapters – the continuation of the Dreamfall story – is beginning. That was eight years ago, so it’s perhaps fair to say that Dreamfall Chapters is something I’ve been waiting for with no small amount of anticipation and trepidation. On this note, there's a puzzle which requires knowledge from the events of the first game, and as we hadn't played it we simply had to make an uneducated guess, as the game provided no recap for us to take advantage of.This is the first of many “ooh, pretty” screenshots in this article.
#DREAMFALL CHAPTERS ENDINGS SERIES#
Obviously those who are familiar with the series will get to grips with this third game easily, then, but on the other hand, if you're just now jumping in, some of the events and characters could mean very little and feel a bit distant.


#DREAMFALL CHAPTERS ENDINGS FULL#
Dreamfall Chapters was funded via Kickstarter and released in episodes on PC between October 2014 and June 2016, and now the time has come for the full game to be released on console. Dreamfall Chapters by Red Thread Games is another episodic adventure with choices that matter, however, this works in a slightly different way when compared to the works of Telltale.ĭreamfall Chapters is the third part of a series that started way back in 1999, when The Longest Journey came out, with the second part coming out in 2006. If you're familiar with Telltale's games, phrases such as "episodic structure" and "choices matter" are most likely in your vocabulary, even though choices sometimes don't matter as much as you would have liked.
